GF_Command Struct Reference

List of all members.

Public Attributes

GF_SceneGraphin_scene
u32 tag
GF_Nodenode
GF_List * command_fields
GF_List * scripts_to_load
Bool unresolved
char * unres_name
union {
   Bool   use_names
   u32   RouteID
   s32   ChildNodeTag
}; 
GF_List * new_proto_list
u32 * del_proto_list
union {
   u32   del_proto_list_size
   u32   child_field
}; 
union {
   char *   def_name
   char *   send_event_string
}; 
union {
   u32   fromNodeID
   s32   send_event_integer
}; 
union {
   u32   fromFieldIndex
   u32   send_event_name
}; 
union {
   u32   toNodeID
   s32   send_event_x
}; 
union {
   u32   toFieldIndex
   s32   send_event_y
}; 
Bool aggregated
Bool never_apply

The documentation for this struct was generated from the following file:

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