/* * Copyright © 2021 Raspberry Pi * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "v3dv_private.h" #include "broadcom/common/v3d_macros.h" #include "broadcom/cle/v3dx_pack.h" #include "broadcom/compiler/v3d_compiler.h" /* * Returns how much space a given descriptor type needs on a bo (GPU * memory). */ uint32_t v3dX(descriptor_bo_size)(VkDescriptorType type) { switch(type) { case VK_DESCRIPTOR_TYPE_SAMPLER: return cl_aligned_packet_length(SAMPLER_STATE, 32); case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: return cl_aligned_packet_length(SAMPLER_STATE, 32) + cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32); case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: return cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32); default: return 0; } } /* To compute the max_bo_size we want to iterate through the descriptor * types. Unfourtunately we can't just use the descriptor type enum values, as * the values are not defined consecutively (so extensions could add new * descriptor types), and VK_DESCRIPTOR_TYPE_MAX_ENUM is also a really big * number. */ static const uint32_t supported_descriptor_types[] = { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, VK_DESCRIPTOR_TYPE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, }; uint32_t v3dX(max_descriptor_bo_size)(void) { static uint32_t max = 0; if (max == 0) { for (uint32_t i = 0; i < ARRAY_SIZE(supported_descriptor_types); i++) max = MAX2(max, v3dX(descriptor_bo_size)(supported_descriptor_types[i])); } assert(max != 0); return max; } uint32_t v3dX(combined_image_sampler_texture_state_offset)(void) { return 0; } uint32_t v3dX(combined_image_sampler_sampler_state_offset)(void) { return cl_aligned_packet_length(TEXTURE_SHADER_STATE, 32); }