/* * Copyright (C) 2012-2018 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #ifndef FREEDRENO_PRIV_H_ #define FREEDRENO_PRIV_H_ #include #include #include #include #include #include #include #include #include #include "util/hash_table.h" #include "util/list.h" #include "util/log.h" #include "util/simple_mtx.h" #include "util/u_atomic.h" #include "util/u_debug.h" #include "util/u_math.h" #include "freedreno_dev_info.h" #include "freedreno_drmif.h" #include "freedreno_ringbuffer.h" extern simple_mtx_t table_lock; /* * Stupid/simple growable array implementation: */ #define MAX_ARRAY_SIZE ((unsigned short)~0) static inline void grow(void **ptr, uint16_t nr, uint16_t *max, uint16_t sz) { assert((nr + 1) < MAX_ARRAY_SIZE); if ((nr + 1) > *max) { if (*max > MAX_ARRAY_SIZE/2) *max = MAX_ARRAY_SIZE; else if ((*max * 2) < (nr + 1)) *max = nr + 5; else *max = *max * 2; *ptr = realloc(*ptr, *max * sz); } } #define DECLARE_ARRAY(type, name) \ unsigned short nr_##name, max_##name; \ type *name; #define APPEND(x, name, ...) \ ({ \ grow((void **)&(x)->name, (x)->nr_##name, &(x)->max_##name, \ sizeof((x)->name[0])); \ (x)->name[(x)->nr_##name] = __VA_ARGS__; \ (x)->nr_##name++; \ }) #define READ_ONCE(x) (*(volatile __typeof__(x) *)&(x)) struct fd_device_funcs { int (*bo_new_handle)(struct fd_device *dev, uint32_t size, uint32_t flags, uint32_t *handle); struct fd_bo *(*bo_from_handle)(struct fd_device *dev, uint32_t size, uint32_t handle); struct fd_pipe *(*pipe_new)(struct fd_device *dev, enum fd_pipe_id id, unsigned prio); void (*destroy)(struct fd_device *dev); }; struct fd_bo_bucket { uint32_t size; struct list_head list; }; struct fd_bo_cache { struct fd_bo_bucket cache_bucket[14 * 4]; int num_buckets; time_t time; }; struct fd_device { int fd; enum fd_version version; int32_t refcnt; /* tables to keep track of bo's, to avoid "evil-twin" fd_bo objects: * * handle_table: maps handle to fd_bo * name_table: maps flink name to fd_bo * * We end up needing two tables, because DRM_IOCTL_GEM_OPEN always * returns a new handle. So we need to figure out if the bo is already * open in the process first, before calling gem-open. */ struct hash_table *handle_table, *name_table; const struct fd_device_funcs *funcs; struct fd_bo_cache bo_cache; struct fd_bo_cache ring_cache; bool has_cached_coherent; bool closefd; /* call close(fd) upon destruction */ /* just for valgrind: */ int bo_size; /** * List of deferred submits, protected by submit_lock. The deferred * submits are tracked globally per-device, even if they execute in * different order on the kernel side (ie. due to different priority * submitqueues, etc) to preserve the order that they are passed off * to the kernel. Once the kernel has them, it is the fences' job * to preserve correct order of execution. */ struct list_head deferred_submits; unsigned deferred_cmds; simple_mtx_t submit_lock; }; #define foreach_submit(name, list) \ list_for_each_entry(struct fd_submit, name, list, node) #define foreach_submit_safe(name, list) \ list_for_each_entry_safe(struct fd_submit, name, list, node) #define last_submit(list) \ list_last_entry(list, struct fd_submit, node) void fd_bo_cache_init(struct fd_bo_cache *cache, int coarse); void fd_bo_cache_cleanup(struct fd_bo_cache *cache, time_t time); struct fd_bo *fd_bo_cache_alloc(struct fd_bo_cache *cache, uint32_t *size, uint32_t flags); int fd_bo_cache_free(struct fd_bo_cache *cache, struct fd_bo *bo); /* for where @table_lock is already held: */ void fd_bo_del_locked(struct fd_bo *bo); void fd_device_del_locked(struct fd_device *dev); void fd_pipe_del_locked(struct fd_pipe *pipe); struct fd_pipe_funcs { struct fd_ringbuffer *(*ringbuffer_new_object)(struct fd_pipe *pipe, uint32_t size); struct fd_submit *(*submit_new)(struct fd_pipe *pipe); /** * Flush any deferred submits (if deferred submits are supported by * the pipe implementation) */ void (*flush)(struct fd_pipe *pipe, uint32_t fence); int (*get_param)(struct fd_pipe *pipe, enum fd_param_id param, uint64_t *value); int (*wait)(struct fd_pipe *pipe, const struct fd_fence *fence, uint64_t timeout); void (*destroy)(struct fd_pipe *pipe); }; struct fd_pipe_control { uint32_t fence; }; #define control_ptr(pipe, member) \ (pipe)->control_mem, offsetof(struct fd_pipe_control, member), 0, 0 struct fd_pipe { struct fd_device *dev; enum fd_pipe_id id; struct fd_dev_id dev_id; /** * Note refcnt is *not* atomic, but protected by table_lock, since the * table_lock is held in fd_bo_add_fence(), which is the hotpath. */ int32_t refcnt; /** * Previous fence seqno allocated for this pipe. The fd_pipe represents * a single timeline, fences allocated by this pipe can be compared to * each other, but fences from different pipes are not comparable (as * there could be preemption of multiple priority level submitqueues at * play) */ uint32_t last_fence; struct fd_bo *control_mem; volatile struct fd_pipe_control *control; const struct fd_pipe_funcs *funcs; }; uint32_t fd_pipe_emit_fence(struct fd_pipe *pipe, struct fd_ringbuffer *ring); static inline void fd_pipe_flush(struct fd_pipe *pipe, uint32_t fence) { if (!pipe->funcs->flush) return; pipe->funcs->flush(pipe, fence); } struct fd_submit_funcs { struct fd_ringbuffer *(*new_ringbuffer)(struct fd_submit *submit, uint32_t size, enum fd_ringbuffer_flags flags); int (*flush)(struct fd_submit *submit, int in_fence_fd, struct fd_submit_fence *out_fence); void (*destroy)(struct fd_submit *submit); }; struct fd_submit { int32_t refcnt; struct fd_pipe *pipe; const struct fd_submit_funcs *funcs; struct fd_ringbuffer *primary; uint32_t fence; struct list_head node; /* node in fd_pipe::deferred_submits */ }; static inline unsigned fd_dev_count_deferred_cmds(struct fd_device *dev) { unsigned nr = 0; simple_mtx_assert_locked(&dev->submit_lock); list_for_each_entry (struct fd_submit, submit, &dev->deferred_submits, node) { nr += fd_ringbuffer_cmd_count(submit->primary); } return nr; } struct fd_bo_funcs { int (*offset)(struct fd_bo *bo, uint64_t *offset); int (*cpu_prep)(struct fd_bo *bo, struct fd_pipe *pipe, uint32_t op); void (*cpu_fini)(struct fd_bo *bo); int (*madvise)(struct fd_bo *bo, int willneed); uint64_t (*iova)(struct fd_bo *bo); void (*set_name)(struct fd_bo *bo, const char *fmt, va_list ap); void (*destroy)(struct fd_bo *bo); }; struct fd_bo_fence { /* For non-shared buffers, track the last pipe the buffer was active * on, and the per-pipe fence value that indicates when the buffer is * idle: */ uint32_t fence; struct fd_pipe *pipe; }; struct fd_bo { struct fd_device *dev; uint32_t size; uint32_t handle; uint32_t name; int32_t refcnt; uint32_t reloc_flags; /* flags like FD_RELOC_DUMP to use for relocs to this BO */ uint32_t alloc_flags; /* flags that control allocation/mapping, ie. FD_BO_x */ uint64_t iova; void *map; const struct fd_bo_funcs *funcs; enum { NO_CACHE = 0, BO_CACHE = 1, RING_CACHE = 2, } bo_reuse : 2; /* Buffers that are shared (imported or exported) may be used in * other processes, so we need to fallback to kernel to determine * busyness. */ bool shared : 1; /* We need to be able to disable userspace fence synchronization for * special internal buffers, namely the pipe->control buffer, to avoid * a circular reference loop. */ bool nosync : 1; struct list_head list; /* bucket-list entry */ time_t free_time; /* time when added to bucket-list */ DECLARE_ARRAY(struct fd_bo_fence, fences); /* In the common case, there is no more than one fence attached. * This provides storage for the fences table until it grows to * be larger than a single element. */ struct fd_bo_fence _inline_fence; }; void fd_bo_add_fence(struct fd_bo *bo, struct fd_pipe *pipe, uint32_t fence); enum fd_bo_state { FD_BO_STATE_IDLE, FD_BO_STATE_BUSY, FD_BO_STATE_UNKNOWN, }; enum fd_bo_state fd_bo_state(struct fd_bo *bo); struct fd_bo *fd_bo_new_ring(struct fd_device *dev, uint32_t size); #define enable_debug 0 /* TODO make dynamic */ bool fd_dbg(void); #define INFO_MSG(fmt, ...) \ do { \ if (fd_dbg()) \ mesa_logi("%s:%d: " fmt, __FUNCTION__, __LINE__, ##__VA_ARGS__); \ } while (0) #define DEBUG_MSG(fmt, ...) \ do \ if (enable_debug) { \ mesa_logd("%s:%d: " fmt, __FUNCTION__, __LINE__, ##__VA_ARGS__); \ } \ while (0) #define WARN_MSG(fmt, ...) \ do { \ mesa_logw("%s:%d: " fmt, __FUNCTION__, __LINE__, ##__VA_ARGS__); \ } while (0) #define ERROR_MSG(fmt, ...) \ do { \ mesa_loge("%s:%d: " fmt, __FUNCTION__, __LINE__, ##__VA_ARGS__); \ } while (0) #define U642VOID(x) ((void *)(unsigned long)(x)) #define VOID2U64(x) ((uint64_t)(unsigned long)(x)) #if HAVE_VALGRIND #include /* * For tracking the backing memory (if valgrind enabled, we force a mmap * for the purposes of tracking) */ static inline void VG_BO_ALLOC(struct fd_bo *bo) { if (bo && RUNNING_ON_VALGRIND) { VALGRIND_MALLOCLIKE_BLOCK(fd_bo_map(bo), bo->size, 0, 1); } } static inline void VG_BO_FREE(struct fd_bo *bo) { VALGRIND_FREELIKE_BLOCK(bo->map, 0); } /* * For tracking bo structs that are in the buffer-cache, so that valgrind * doesn't attribute ownership to the first one to allocate the recycled * bo. * * Note that the list_head in fd_bo is used to track the buffers in cache * so disable error reporting on the range while they are in cache so * valgrind doesn't squawk about list traversal. * */ static inline void VG_BO_RELEASE(struct fd_bo *bo) { if (RUNNING_ON_VALGRIND) { VALGRIND_DISABLE_ADDR_ERROR_REPORTING_IN_RANGE(bo, bo->dev->bo_size); VALGRIND_MAKE_MEM_NOACCESS(bo, bo->dev->bo_size); VALGRIND_FREELIKE_BLOCK(bo->map, 0); } } static inline void VG_BO_OBTAIN(struct fd_bo *bo) { if (RUNNING_ON_VALGRIND) { VALGRIND_MAKE_MEM_DEFINED(bo, bo->dev->bo_size); VALGRIND_ENABLE_ADDR_ERROR_REPORTING_IN_RANGE(bo, bo->dev->bo_size); VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, 1); } } #else static inline void VG_BO_ALLOC(struct fd_bo *bo) { } static inline void VG_BO_FREE(struct fd_bo *bo) { } static inline void VG_BO_RELEASE(struct fd_bo *bo) { } static inline void VG_BO_OBTAIN(struct fd_bo *bo) { } #endif #define FD_DEFINE_CAST(parent, child) \ static inline struct child *to_##child(struct parent *x) \ { \ return (struct child *)x; \ } #endif /* FREEDRENO_PRIV_H_ */