/* * Copyright © 2014 Jon Turney * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef windowsgl_h #define windowsgh_h struct _windowsContext; struct _windowsDrawable; typedef struct _windowsContext windowsContext; typedef struct _windowsDrawable windowsDrawable; windowsContext *windows_create_context(int pxfi, windowsContext *shared); windowsContext *windows_create_context_attribs(int pxfi, windowsContext *shared, const int *attribList); void windows_destroy_context(windowsContext *contex); int windows_bind_context(windowsContext *context, windowsDrawable *, windowsDrawable *); void windows_unbind_context(windowsContext *context); windowsDrawable *windows_create_drawable(int type, void *handle); void windows_destroy_drawable(windowsDrawable *); void windows_swap_buffers(windowsDrawable *); void windows_copy_subbuffer(windowsDrawable *windowsDrawable, int x, int y, int width, int height); int windows_check_renderer(void); void windows_extensions(char **gl_extensions, char **wgl_extensions); #endif /* windowsgl_h */