/* This file is generated by venus-protocol. See vn_protocol_driver.h. */ /* * Copyright 2020 Google LLC * SPDX-License-Identifier: MIT */ #ifndef VN_PROTOCOL_DRIVER_SHADER_MODULE_H #define VN_PROTOCOL_DRIVER_SHADER_MODULE_H #include "vn_instance.h" #include "vn_protocol_driver_structs.h" /* struct VkShaderModuleCreateInfo chain */ static inline size_t vn_sizeof_VkShaderModuleCreateInfo_pnext(const void *val) { /* no known/supported struct */ return vn_sizeof_simple_pointer(NULL); } static inline size_t vn_sizeof_VkShaderModuleCreateInfo_self(const VkShaderModuleCreateInfo *val) { size_t size = 0; /* skip val->{sType,pNext} */ size += vn_sizeof_VkFlags(&val->flags); size += vn_sizeof_size_t(&val->codeSize); if (val->pCode) { size += vn_sizeof_array_size(val->codeSize / 4); size += vn_sizeof_uint32_t_array(val->pCode, val->codeSize / 4); } else { size += vn_sizeof_array_size(0); } return size; } static inline size_t vn_sizeof_VkShaderModuleCreateInfo(const VkShaderModuleCreateInfo *val) { size_t size = 0; size += vn_sizeof_VkStructureType(&val->sType); size += vn_sizeof_VkShaderModuleCreateInfo_pnext(val->pNext); size += vn_sizeof_VkShaderModuleCreateInfo_self(val); return size; } static inline void vn_encode_VkShaderModuleCreateInfo_pnext(struct vn_cs_encoder *enc, const void *val) { /* no known/supported struct */ vn_encode_simple_pointer(enc, NULL); } static inline void vn_encode_VkShaderModuleCreateInfo_self(struct vn_cs_encoder *enc, const VkShaderModuleCreateInfo *val) { /* skip val->{sType,pNext} */ vn_encode_VkFlags(enc, &val->flags); vn_encode_size_t(enc, &val->codeSize); if (val->pCode) { vn_encode_array_size(enc, val->codeSize / 4); vn_encode_uint32_t_array(enc, val->pCode, val->codeSize / 4); } else { vn_encode_array_size(enc, 0); } } static inline void vn_encode_VkShaderModuleCreateInfo(struct vn_cs_encoder *enc, const VkShaderModuleCreateInfo *val) { assert(val->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO); vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO }); vn_encode_VkShaderModuleCreateInfo_pnext(enc, val->pNext); vn_encode_VkShaderModuleCreateInfo_self(enc, val); } static inline size_t vn_sizeof_vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { const VkCommandTypeEXT cmd_type = VK_COMMAND_TYPE_vkCreateShaderModule_EXT; const VkFlags cmd_flags = 0; size_t cmd_size = vn_sizeof_VkCommandTypeEXT(&cmd_type) + vn_sizeof_VkFlags(&cmd_flags); cmd_size += vn_sizeof_VkDevice(&device); cmd_size += vn_sizeof_simple_pointer(pCreateInfo); if (pCreateInfo) cmd_size += vn_sizeof_VkShaderModuleCreateInfo(pCreateInfo); cmd_size += vn_sizeof_simple_pointer(pAllocator); if (pAllocator) assert(false); cmd_size += vn_sizeof_simple_pointer(pShaderModule); if (pShaderModule) cmd_size += vn_sizeof_VkShaderModule(pShaderModule); return cmd_size; } static inline void vn_encode_vkCreateShaderModule(struct vn_cs_encoder *enc, VkCommandFlagsEXT cmd_flags, VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { const VkCommandTypeEXT cmd_type = VK_COMMAND_TYPE_vkCreateShaderModule_EXT; vn_encode_VkCommandTypeEXT(enc, &cmd_type); vn_encode_VkFlags(enc, &cmd_flags); vn_encode_VkDevice(enc, &device); if (vn_encode_simple_pointer(enc, pCreateInfo)) vn_encode_VkShaderModuleCreateInfo(enc, pCreateInfo); if (vn_encode_simple_pointer(enc, pAllocator)) assert(false); if (vn_encode_simple_pointer(enc, pShaderModule)) vn_encode_VkShaderModule(enc, pShaderModule); } static inline size_t vn_sizeof_vkCreateShaderModule_reply(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { const VkCommandTypeEXT cmd_type = VK_COMMAND_TYPE_vkCreateShaderModule_EXT; size_t cmd_size = vn_sizeof_VkCommandTypeEXT(&cmd_type); VkResult ret; cmd_size += vn_sizeof_VkResult(&ret); /* skip device */ /* skip pCreateInfo */ /* skip pAllocator */ cmd_size += vn_sizeof_simple_pointer(pShaderModule); if (pShaderModule) cmd_size += vn_sizeof_VkShaderModule(pShaderModule); return cmd_size; } static inline VkResult vn_decode_vkCreateShaderModule_reply(struct vn_cs_decoder *dec, VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { VkCommandTypeEXT command_type; vn_decode_VkCommandTypeEXT(dec, &command_type); assert(command_type == VK_COMMAND_TYPE_vkCreateShaderModule_EXT); VkResult ret; vn_decode_VkResult(dec, &ret); /* skip device */ /* skip pCreateInfo */ /* skip pAllocator */ if (vn_decode_simple_pointer(dec)) { vn_decode_VkShaderModule(dec, pShaderModule); } else { pShaderModule = NULL; } return ret; } static inline size_t vn_sizeof_vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { const VkCommandTypeEXT cmd_type = VK_COMMAND_TYPE_vkDestroyShaderModule_EXT; const VkFlags cmd_flags = 0; size_t cmd_size = vn_sizeof_VkCommandTypeEXT(&cmd_type) + vn_sizeof_VkFlags(&cmd_flags); cmd_size += vn_sizeof_VkDevice(&device); cmd_size += vn_sizeof_VkShaderModule(&shaderModule); cmd_size += vn_sizeof_simple_pointer(pAllocator); if (pAllocator) assert(false); return cmd_size; } static inline void vn_encode_vkDestroyShaderModule(struct vn_cs_encoder *enc, VkCommandFlagsEXT cmd_flags, VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { const VkCommandTypeEXT cmd_type = VK_COMMAND_TYPE_vkDestroyShaderModule_EXT; vn_encode_VkCommandTypeEXT(enc, &cmd_type); vn_encode_VkFlags(enc, &cmd_flags); vn_encode_VkDevice(enc, &device); vn_encode_VkShaderModule(enc, &shaderModule); if (vn_encode_simple_pointer(enc, pAllocator)) assert(false); } static inline size_t vn_sizeof_vkDestroyShaderModule_reply(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { const VkCommandTypeEXT cmd_type = VK_COMMAND_TYPE_vkDestroyShaderModule_EXT; size_t cmd_size = vn_sizeof_VkCommandTypeEXT(&cmd_type); /* skip device */ /* skip shaderModule */ /* skip pAllocator */ return cmd_size; } static inline void vn_decode_vkDestroyShaderModule_reply(struct vn_cs_decoder *dec, VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { VkCommandTypeEXT command_type; vn_decode_VkCommandTypeEXT(dec, &command_type); assert(command_type == VK_COMMAND_TYPE_vkDestroyShaderModule_EXT); /* skip device */ /* skip shaderModule */ /* skip pAllocator */ } static inline void vn_submit_vkCreateShaderModule(struct vn_instance *vn_instance, VkCommandFlagsEXT cmd_flags, VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, struct vn_instance_submit_command *submit) { uint8_t local_cmd_data[VN_SUBMIT_LOCAL_CMD_SIZE]; void *cmd_data = local_cmd_data; size_t cmd_size = vn_sizeof_vkCreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule); if (cmd_size > sizeof(local_cmd_data)) { cmd_data = malloc(cmd_size); if (!cmd_data) cmd_size = 0; } const size_t reply_size = cmd_flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT ? vn_sizeof_vkCreateShaderModule_reply(device, pCreateInfo, pAllocator, pShaderModule) : 0; struct vn_cs_encoder *enc = vn_instance_submit_command_init(vn_instance, submit, cmd_data, cmd_size, reply_size); if (cmd_size) { vn_encode_vkCreateShaderModule(enc, cmd_flags, device, pCreateInfo, pAllocator, pShaderModule); vn_instance_submit_command(vn_instance, submit); if (cmd_data != local_cmd_data) free(cmd_data); } } static inline void vn_submit_vkDestroyShaderModule(struct vn_instance *vn_instance, VkCommandFlagsEXT cmd_flags, VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator, struct vn_instance_submit_command *submit) { uint8_t local_cmd_data[VN_SUBMIT_LOCAL_CMD_SIZE]; void *cmd_data = local_cmd_data; size_t cmd_size = vn_sizeof_vkDestroyShaderModule(device, shaderModule, pAllocator); if (cmd_size > sizeof(local_cmd_data)) { cmd_data = malloc(cmd_size); if (!cmd_data) cmd_size = 0; } const size_t reply_size = cmd_flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT ? vn_sizeof_vkDestroyShaderModule_reply(device, shaderModule, pAllocator) : 0; struct vn_cs_encoder *enc = vn_instance_submit_command_init(vn_instance, submit, cmd_data, cmd_size, reply_size); if (cmd_size) { vn_encode_vkDestroyShaderModule(enc, cmd_flags, device, shaderModule, pAllocator); vn_instance_submit_command(vn_instance, submit); if (cmd_data != local_cmd_data) free(cmd_data); } } static inline VkResult vn_call_vkCreateShaderModule(struct vn_instance *vn_instance, VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { VN_TRACE_FUNC(); struct vn_instance_submit_command submit; vn_submit_vkCreateShaderModule(vn_instance, VK_COMMAND_GENERATE_REPLY_BIT_EXT, device, pCreateInfo, pAllocator, pShaderModule, &submit); struct vn_cs_decoder *dec = vn_instance_get_command_reply(vn_instance, &submit); if (dec) { const VkResult ret = vn_decode_vkCreateShaderModule_reply(dec, device, pCreateInfo, pAllocator, pShaderModule); vn_instance_free_command_reply(vn_instance, &submit); return ret; } else { return VK_ERROR_OUT_OF_HOST_MEMORY; } } static inline void vn_async_vkCreateShaderModule(struct vn_instance *vn_instance, VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) { struct vn_instance_submit_command submit; vn_submit_vkCreateShaderModule(vn_instance, 0, device, pCreateInfo, pAllocator, pShaderModule, &submit); } static inline void vn_call_vkDestroyShaderModule(struct vn_instance *vn_instance, VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { VN_TRACE_FUNC(); struct vn_instance_submit_command submit; vn_submit_vkDestroyShaderModule(vn_instance, VK_COMMAND_GENERATE_REPLY_BIT_EXT, device, shaderModule, pAllocator, &submit); struct vn_cs_decoder *dec = vn_instance_get_command_reply(vn_instance, &submit); if (dec) { vn_decode_vkDestroyShaderModule_reply(dec, device, shaderModule, pAllocator); vn_instance_free_command_reply(vn_instance, &submit); } } static inline void vn_async_vkDestroyShaderModule(struct vn_instance *vn_instance, VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) { struct vn_instance_submit_command submit; vn_submit_vkDestroyShaderModule(vn_instance, 0, device, shaderModule, pAllocator, &submit); } #endif /* VN_PROTOCOL_DRIVER_SHADER_MODULE_H */